mojira.dev
MC-310754

The ping bar for servers in the server list sometimes keeps animating even after the game finishes pinging

The time you add a server will affect the ping bar sync
The time you add the server will affect this thing
I hope every ‘’ping‘’ can sync its animation with the other ‘’ping‘’
But it's a mess


The visual blue ping‑bar state becomes desynchronized depending on when each server entry was added. Server entries load properly. Ping request tasks are started at different timestamps for newly‑added versus existing servers. The UI renders the ping graphic before the ping callback completes, leading to glitched signal‑bar visuals, while hover‑shown real ping value is correct.

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Ping‑bar UI desync caused by the timing when server entries are added
The visual blue ping‑bar state becomes desynchronized depending on when each server entry was added. Server entries load properly. Ping request tasks are started at different timestamps for newly‑added versus existing servers. The UI renders the ping graphic before the ping callback completes, leading to glitched signal‑bar visuals, while hover‑shown real ping value is correct.

This has nothing to do with the server, it just affects visual synchronization.

justwumpus

(Unassigned)

Confirmed

Platform

Low

UI

26.2, 26.3 Snapshot 7

Retrieved