From the 26.2 to 26.3-snapshot-3, devices powered by Snapdragon mobile platforms exhibit severe rendering errors, with block textures interlacing in bizarre ways. I tested both a low-end Snapdragon 480 and a high-end Snapdragon 8 Gen 2, and the issue appears on both devices, which proves that the bug is unrelated to hardware performance. I tried switching graphics APIs, but I found that the problem occurs with both OpenGL and Vulkan.I wasn't able to test versions from snapshot-4 through snapshot-8, as these versions crash before I can even reach the title screen.
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