Steps to Reproduce
Install the attached data pack and resource pack.
Turn OFF “force unicode” font settings.
Run
/dialog show @s test:1.Click the text to show the “focused” indicator box.
Repeat 3-4 with
test:2,test:3andtest:4.
Expected Result
test:1 shows a simple message “abcde”.
test:2 and test:3 shows “abcde”, negative space cancelling the “abcde”, and a part of “abcde” in yellow.
test:4 shows “abcde”, negative space cancelling the “abcde”, and “abcde” again in yellow (fully covering the white “abcde”).
All dialogs show single line text. The focus box should all occupy 1 line.
Observed Result
The box in
test:1occupies 1 line ✅The box in
test:2occupies 4 lines (shown in the attached image) ❌The box in
test:3occupies 3 lines ❌The box in
test:4occupies 1 line ✅
Attachments
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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