mojira.dev
MC-312292

/tick rate 10000 and /tick freeze causes things for the player to go EXTREMELY fast

For some reason, starting from 26.3 when you use /tick rate 10000 and /tick freeze when you go in water you drown VERY fast and block break sounds and particles also go fast, and everything else is just fine with entities frozen.

I don’t know if this is a bug or not but i decided to report it.

The screenshots are 2 seconds apart from each other.

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Confirmed

26.3

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