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MC-312974

Teleporting a vehicle carrying two or more players into an unloaded chunk bugs the players out

When a vehicle carrying two or more players (for example a camel, a happy ghast or a boat) is teleported to a chunk that is unloaded at the moment, all riding players bug out in the same fashion as originally reported here: Teleporting ridden entity in unloaded chunks does not cause chunks to load for riding player :

  • Chunks around them stop loading or updating.

  • Entities and blocks within roughly 20 blocks are not shown.

  • Dismounting doesn't work.

  • Only reconnecting fixes it.

Steps to reproduce:

  • Spawn a camel and ride it, find another player and let them ride it also (this bug doesn't trigger when riding alone)

  • Replace the coordinates in this command with valid coordinates that are in an unloaded chunk and run it: tp @e[type=minecraft:camel,limit=1,sort=nearest] 2879 64 -3287

Expected result:

The ride and its passengers are teleported correctly

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TimeWaster

(Unassigned)

Unconfirmed

26.3

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