When a vehicle carrying two or more players (for example a camel, a happy ghast or a boat) is teleported to a chunk that is unloaded at the moment, all riding players bug out in the same fashion as originally reported here: Teleporting ridden entity in unloaded chunks does not cause chunks to load for riding player :
Chunks around them stop loading or updating.
Entities and blocks within roughly 20 blocks are not shown.
Dismounting doesn't work.
Only reconnecting fixes it.
Steps to reproduce:
Spawn a camel and ride it, find another player and let them ride it also (this bug doesn't trigger when riding alone)
Replace the coordinates in this command with valid coordinates that are in an unloaded chunk and run it: tp @e[type=minecraft:camel,limit=1,sort=nearest] 2879 64 -3287
Expected result:
The ride and its passengers are teleported correctly
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