Version 26.3
As the title suggests. Additionally, a brush that takes more than 0 seconds to be eaten will also not play the eating animation set for the item.
How to reproduce:
Use this command to make a brush that takes a second to consume
/give @s brush[food={nutrition:1,saturation:1,can_always_eat:1b},consumable={consume_seconds:1}] 1
Hold it and hold down right click without facing any block.
Additionally, here is the brush with 0 seconds consume time
/give @s brush[food={nutrition:1,saturation:1,can_always_eat:1b},consumable={consume_seconds:0}] 1
It can be eaten.
The expected result:
A brush with these tags should be edible. Also, it should play the animation and sound if they are included in the food tag.
Actual result:
The brush (if not trying to interact with a block) will continuously play the item selection animation where it rises from the bottom of the screen upwards. (the animation that is played when a player equips a new item in their hotbar)
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