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MC-313178

[REGRESSION] Arrows teleport and desync underwater in 26.4 Snapshot 8 (Re-opened from MC-280224)

IMPORTANT NOTE: This is NOT a duplicate. This bug was previously marked as resolved under MC-280224, but it has regressed and is actively reproducing again in the latest snapshot. Please refer to the attached video for proof.

  • Brief description of the issue:
    Arrows fired underwater or passing through water blocks experience a position desynchronization between the client and server, causing them to abruptly teleport or shift to different coordinates during flight.

  • Steps to Reproduce:

  1. Enter a body of water in Minecraft Java 26.4 Snapshot 8.

  2. Equip a bow, fully charge it, and shoot an arrow underwater.

  3. Observe the arrow's movement and trajectory.

  • Expected Result:
    The arrow should slow down smoothly according to water physics without sudden position desynchronization or teleportation.

  • Actual Result:
    The arrow suddenly teleports or desyncs to different coordinates during its underwater flight, as shown in the attached video.

Attachments

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dippr

(Unassigned)

Unconfirmed

26.4 Snapshot 8

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