Put the summary of the bug you're here
What I expected to happen was...:
I expected the firework to function by bursting in a rainbow made of many colors.
What actually happened was...:
The firework crashed due to a particle bug, after it worked correctly, and displays the error "n must be positive."
Also, the launcher says my game is modded, when it has no functioning mods in my game files.
Steps to Reproduce:
1.First, use /summon in a command block to spawn the firework. It will work for a bit, than crash on a particle.
2. /give gives you a firework that when used, crashes.
3. The firework used to make the entity works just fine with no crashes.
Description: Ticking Particle
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Random.java:250)
at bjx.a(SourceFile:181)
at bjx.a(SourceFile:203)
at bjx.h(SourceFile:91)
at bkg.a(SourceFile:64)
at azd.o(SourceFile:1563)
at azd.ad(SourceFile:753)
at azd.e(SourceFile:704)
at net.minecraft.client.main.Main.main(SourceFile:103)Environment
64 bit Java 6 Mac OS X 10.6.8 Snow Leopard
Attachments
Comments 8
The tooltip of the original firework and the /give firework have the actual color names, and not "Custom", meaning that the firework was created in vanilla, or with Bukkit essential's firework kits color names. It could also have been made using a firework color and dye table. Upon further inspection and realization, I found that they could not have been created in survival without using TooManyItems, however, that is ruled out because I got the fireworks from a friend of a server admin, who was on a Bukkit server with essentials. Another firework that was given to me was similar to the default fireworks kit, meaning that it was acquired through the kits config file. 1 more piece of proof is that there is 50 explosions in the firework., meaning that nobody would want to craft it, even if they were in creative.
I hope that gives a decent answer.