When damage is taken, the sound from 1.3.2 is played.
What I expected to happen was the new 1.4 damage sound to be played.
What actually happened was the old sound from 1.3.2 played, and occasionally the new sound would play as well.
Steps to reproduce the problem:
Take damage
I didn't know that the damage sound changed. Can we get steps to replicate? Maybe a video?
EDIT: A little more specific please? Fall damage? Arrow damage? Zombie damage?