I am making a minecraft map in the new 1.7.2 version but the world spawn won't change with /setworldspawn.
I did /setworldspawn on the location I wanted, then I did /kill and I still spawned at the own spawn location ( 😞 ).
I thought this was a bug because it also didn't work in the 1.7.2 server .exe.
If this isn't a bug, could you please explain how to change the world spawn point?
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I think this is mostly intended. Explaination:
When being killed, you actually spawn around the spawn chunk that was loaded with the default world. SetWorldSpawn only sets the default spawn chunk. When using /setspawn, you force everybody to spawn on one place in the chunk, instead of spawning around the areas of the chunk everytime.
This was definetely not intended Jackson Bryn for the following reasons:
no anwser from mods, mostly they anwser you report within 1 hour
why otherwise would they add the command? Your explanation makes no sense!
The point is that this commands changes nothing, when using the command the spawn DOES NOT change. Your explanation about 'chunks' is invalid. A player is always spawned in a 20x20 area with the exact coordinates in the middle of the square. This mechanism has never been changed. Never have there been connections between spawn points and chunks.
Sources:
Minecraft Wiki, SethBling, various tutorials on MC forums, and of course, myself, ik have made loads of maps before (zombie kingdom attack, becoming a soldier, becoming an angel, now workingon a new advanced redstone-technical map)
Nope, that's what I'm saying. It isn't working. I did that, after that I deleted my player.dat file and started up my server. Everytime I came back at the old spawnpoint!
/setworldspawn isn't ment/intended to do that.
To achieve the thing you want, you should use the /tp command (and optionally /spawnpoint playername x y z) in conjunction with commandblocks and /scoreboard 's score features.
You can then further customize its behaviour (i.e. make a firsttime spawn location or add different spawn locations for different teams)
Also watch the below tutorials from Dragnoz. These have helped me when i was facing the same problem:
Privacy Issue, are you saying that /setworldspawn is not intended to change the default spawn point for players without a set spawn point (e.g. from a bed)? How do you come to this conclusion?
When I use the command it changes the world spawn coords in the level.dat file, but does not seem to effect the world spawn point in-game.
For example, in our server, when a new player logs into the server they seem to spawn at a random spot within 1000 or so meters of where we would expect them to. Now, we do have the spawn-protection=1000 in the server properties, which may very well be the source of the problem. Those who are having this problem: what is your spawn-protection set to?
I also have this problem. It says the spawn was set to the new location, and the level.dat has the new location, but players are not spawning there.