Keep getting error io.netty.handler.timeout.ReadTimeoutException when trying to connect to my 1.7.2 server. No one can connect, not even on different computers on different wifi networks. I had to downgrade back to 1.6.4 just to play my server. Is this a result of something I did or a bug that Mojang did?
I'm receiving this issue also. I am running a 1.7.2 vanilla server and clients. On a 1Gb LAN, 2 PC's. One PC is both server and client and runs fine connecting to the server on loopback address. However, the remote system gets this error after about 5 minutes of game play. Reconnecting thereafter receiving this error results in a Java IO exception a minute or two after each subsequent reconnect until the server is restarted. Both systems run commando (no firewall, no antivirus) on an internal network. Both run Windows 7 amd64 Intel Core i7, GForce GTX 660M 2GB.