mojira.dev
MC-39037

1.7.2 Server Very Laggy

A 1.7 world was created for a Fresh server, with 5GB of RAM and a player slot availability of 100 (set by the host).
After a fresh server start the server seems to hold up fine for the first 30 minutes but after 5-7 players start logging in or out, or are playing for a little while the server starts suffering from severe lag.

We'll notice that breaking blocks and using chests is very delayed and laggy. Any attempts to ride horses is an utter failure from being stopped for a few minutes to wait for the server to catch up again.

Information I think that is beyond our control, Will probably need a fix from Mojang:
https://mojang.atlassian.net/browse/MC-39037

This is all of course without plugins as CraftBukkit is not updated yet.

Comments 53

Floris Huizinga

I am running a server for about a max of 30 players with 2GB of RAM. The server is running on an 'Amplified' world generation. Even with 15 active players online we are having no issues. The problem is most likely not caused by Minecraft but by the machine running the server (or it's internet connection).

The machine running the server has been checked over numerous times, restarted and tried a new map. There is another client on another server node who is also experiencing the same issues.

How long has the server been running with 15 active players and how often does the server restart?
With frequent restarts we've little to no problems at all. The errors I see tend to build up over a period of time, and are worse in some cases than others. Which these are I am unsure as I can't exactly be watching everyone at once.

Also, what kind of server interface do you use? Multicraft is the Server Panel my host provides, and that might have an affect to it...

The server has run for over 12 hours without any restart, and still no lag.
Your problem is most likely caused by the panel. I just run the server on my machine by either executing the .exe or the .jar.

What is the error that you see building up?

I get this error in console regularly. It shows up more often the longer the server runs and the more people that login or out or are online.

04.11 21:30:10 [Server] Server thread/WARN Can't keep up! Did the system time change, or is the server overloaded? Running 9450ms behind, skipping 189 tick(s)

We haven't gone past 15 players on the server yet and 15 is probably even a tad high of an estimate. Probably more like 12/13 active at a time, and there are at least 2 or 3 of us that are just standing around a lot not doing anything too.
But the ms and tick(s) vary widely.

A very common problem in 1.7... and nobody knows why it happens... Does one of your players have bad internet? If yes, if he logs out, does the lag still exist?
It might be the problem that probably just one player can lag out the whole server because of his bad connection. That's just pure speculation though.

43 more comments

Zera you are the complete definition of ignorance.

Congratulations.

Is anyone home hosting and having this problem?

@Galaxy

Yeah, I've tried running on my home server, still issues when me and my 2 brothers play. But avoid this topic as it's already been closed.

MC-38160 is the same issue, but it's not closed.
Did you try a new map?

Galaxy, I've been posting in that specific thread you've linked, and yes, it's a fresh 2 week map. 😛

Zera Fox

(Unassigned)

Unconfirmed

lag, server

Minecraft 13w42b, Minecraft 13w43a, Minecraft 1.7.2

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