When the new Chicken Jockeys were added in 13w49a, I was playing around with them and when I kill the baby zombie, the chicken still acts like the zombie is still controlling it. It obviously cant do any damage because its a chicken but Its just annoying. I've tried this on both Creative and Survival gamemodes, mostly around villagers. I haven't tried it on myself. I also noticed any zombie on the chicken makes this happen.
Comments


Seems to have been fixed in 1.7.3.

After some testing: Yes, it's fixed.

Confirmed for
1.8.6
There is also another bug that the pathfinding can even overwriteNoAI
:/summon Zombie ~ ~1 ~ {Invulnerable:1,HealF:0.1,Riding:{id:Chicken,HealF:0.1,NoAI:1,Riding:{id:Minecart}}}

Marcono1234: Reopened, but please provide more detailed reproduction steps. I was not able to reproduce it on my own. Regarding your other issue: That's probably best for a separate ticket.

The chicken runs to the last target the zombie aquired before dying.
While I find it personally strange that the chicken doesn't even have a minor attack damage, I suspect the behavior is intended due to the way spider jockeys perform.