mojira.dev
MC-42193

Twitch: When choosing closest Server, Hangs (Chicago, IL)

Basically as the title says. Game hangs (Doesn't crash.) How do I make an output log for this without having to open cmd.exe and having the game be cut off? Or piping the output in windows?

Server for twitch that's closest to me: Chicago, IL. (I live in Wisconsin.)

Using 1999 Kbps Default with 0.200 Bpp. I use even higher settings via OBS (Open Broadcasting Software) with 2500 or so Kbps, since I have 5000 Kbps Upload. (And 30000 Kbps Download.) I can stream 60 FPS on a game like Final Fantasy XIV: A Realm Reborn at 1080p for hours with those higher-than-minecraft settings (Even with lowest compression for OBS). So it must be a server-sided issue, or issue with JAVA.

Attachments

Comments 3

Please attach the complete output of the "Development console" tab of the launcher.

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If the launcher closes after game start, please edit your profile and select "Launcher visibility" then, "Keep the launcher open".

This bug will turn into the same bug for TTV FRAME QUEUE and whatnot, but that's not possible with my specifications and internet speed. Something must be wrong with JAVA/Server if it's doing that, but OBS isn't. But just so you can turn this into an invalid bug, I'll give the log for you once it happens again. (It seems to be sporadic, and won't always happen.)

[10:15:20 INFO]: Client> ERR: 12/14/13 10:15:10 - IntelSysAllocator - Inside SysMemFrameAllocator::CheckRequestType - Request type is not system memory
[10:15:20 INFO]: Client> ERR: 12/14/13 10:15:10 - IntelBaseAllocator - Inside BaseFrameAllocator::AllocFrames - Unsupported request type

Ian Carlson

(Unassigned)

Unconfirmed

Minecraft 1.7.4

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