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MC-43069

Minecraft Crashed

After executing the Minecraft launcher 1.3.7 the program halted and the following error message shows up


Minecraft Crash Report ----
// I just don't know what went wrong 😞

Time: 25/12/13 12:53 AM
Description: Registering texture

bqr: Unable to fit: leaves_spruce - size: 256x256 - Maybe try a lowerresolution resourcepack?
at bqo.c(SourceFile:56)
at bqs.b(SourceFile:203)
at bqs.a(SourceFile:90)
at bqy.a(SourceFile:72)
at bqy.a(SourceFile:61)
at bqy.a(SourceFile:52)
at azi.ad(SourceFile:422)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

– Head –
Stacktrace:
at bqo.c(SourceFile:56)
at bqs.b(SourceFile:203)
at bqs.a(SourceFile:90)

– Resource location being registered –
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bqs
Stacktrace:
at bqy.a(SourceFile:72)
at bqy.a(SourceFile:61)
at bqy.a(SourceFile:52)
at azi.ad(SourceFile:422)

– Initialization –
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)

– System Details –
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 195627160 bytes (186 MB) / 481337344 bytes (459 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2555, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 2.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [LB Photo Realism x256 10.0.0-converted-1374012707213]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~ERROR~ NullPointerException: null
Anisotropic Filtering: Off (1)

Related issues

Comments

kumasasa

Your graphics card cannot handle that texture pack. Chose a lower resolution.

migrated

(Unassigned)

Unconfirmed

crash

Minecraft 1.7.4

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