When I open a gui menu like options menu or inventory the game starts lagging like crazy!
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Please attach the complete output of the "Development console" which can be found on the second tab of the launcher.
If the launcher closes after game start, please edit your profile and select "Launcher visibility" then, "Keep the launcher open".
That does not appear to be the complete output. Make sure you have opened the game, reproduced the bug, then closed the game again when attaching the output.
That was a complete log, I don't have to load any world for the problems to start. Attaching another one (development_console2.txt) that contains also opening a superflat world, exiting it and going back to create world -menu.
Updated java: [21:22:05 INFO]: System.getProperty('java.version') == '1.7.0_51'. Same problem continues. Crashed manually version 14w03b in opened superflat world and attaching that.
Update your graphics driver to AMD Catalyst 13.12: http://support.amd.com/en-us/download/desktop?os=Windows+7+-+64
I'm experiencing this too, and it's easily visible from world options menu when hovering mouse over buttons and waiting until they turn blue. This started with 14w02c, 14w02b and earlier versions work fine. I was trying to record the situation with bandicam, but when it's recording minecraft, the problem disappears. The same thing happens every time in the menu, and also with the newer snapshots. The game itself is also unplayable because lag spikes happen every 5 second or so (I guess that's the same issue?).
Video from create new world -> more world options filmed using camera: http://www.youtube.com/audio?v=L6qe_q5mJ9w
From the video you can also see that the first time it takes ~20 sec for the screen to react, the next time it's almost a minute.
There is nothing visible in developer log, and javaw process does not consume any CPU at this time and used memory amount is also stable.