Dungeons generating on the surface (usually desert) do not have spawner, chests, or most of flooring. The only mossy cobble/regular cobble of floor that generates is where spawner and chests should have generated or under the cobble walls. I have seen this 6 or 7 times now across 4 new worlds in single player since 14w02c. Here are two example pic sets from my latest world seed -7829811913816383786 showing before and after clearing sand.
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The coordinates for each dungeon are shown in the screen caps. The first is at X -578 Z 164. The second is at X -531 Z 605.
Interesting, thanks for testing. I recreated the world in creative to see if that affected anything. I still get the same issue of no spawner, chests, etc however since I was able to fly I found that the chest items were scattered across the ground as seen in screencap. I never play creative so evidently each time this has happened to me the items have despawned prior to my arrival.
EDIT: I created this world originally today in the current snapshot (14w03b) with no mods. Each time I have seen this prior has been in the current snapshot at that time(14w02a,b,c or 14w03a,b) with no mods in survival.
This is exactly what I've been seeing. there's no mossy cobblestone on the walls and the spawner is replaced with mossy cobblestone.
Confirm 14w07a
(seed:-1718923230 location: 1145 64 -143) from MC-48763, reported by Jenee
14w07a seed: 8300036418772176830
This time there is a chest but no spawner.
The other two desert dungeons i found in this world yesterday,had no spawner,no chests,but the loot which was suposed to be in the chests,was on the ground.
Could you share the coordinates of the dungeons with us, please?