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MC-45327

Grass blocks don't mipmap

Grass blocks (including even the dirt sides) don't mipmap and look like they did in 1.5.x

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Can you attach your minecraft\options.txt file?

I can confirm this. I am playing Minecraft on Linux. Below is a link to my options.txt file. However, I have tried all combinations of both Mipmap Levels and Anisotropic Filtering to no avail. It's difficult to see the issue using the default textures but if you use a resource pack with higher resolution, it's quite unbearable. For example, using R3D.CRAFT 256x Smooth makes the grass look like green and black "static" when there is any motion. This did not occur in 14w02c or before; 14w03a was when I first noticed it.

.minecraft/options.txt link:
http://pastie.org/8658343

Confirming in lastest snapshot (14w03b). Noticible from mipmap level 1, anisotropic filtering off.

Also confirming this issue. Using 14w03b, mipmap has no effect, regardless of which level it's set to. At least on grass, if not other block textures as well.

Just tried snapshot 14w04a, and this bug seems to have been improved. However NOW, Anisotropic Filtering is causing some odd rendering glitches, on any setting above 2 (2 seems to be working fine, or maybe not at all, hard to tell). At setting 4 or above, dark curved lines appear at extreme angles towards the horizon, mostly easily noticeable on a grass flat map. And when set to 16, white render glitches start to appear at extreme angles near the horizon in the NW and SE directions.

Is this still a concern in the current Snapshot 14w08a or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Ben

(Unassigned)

Community Consensus

block

Minecraft 14w03b

Minecraft 14w08a, Minecraft 14w10c

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