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MC-46563

When spectating mob in f5 mode, perspective effect remains.

When spectating mobs that affect your camera (Spider, Creeper...) and you press F5 to spectate in 3rd person, the visual effect remains, as if you were still looking through the mobs eyes.

(The effect can be removed with F4, just like shaders.)

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Comments 3

Ezer'Arch

Also, if you press F4, the shader is removed but you can't bring it back unless you "de-spectate" the mob and "re-spectate" it.

Should the shader be turned off whilst in 3rd person view? I think it should since the camera is outside the head, but It won't kill me if not. (EDIT: Ignore this paragraph, shaders can be useful even in 3rd person view for videos, if you don't want it, use F4)

Mog (Ryan Holtz)

Fixed, I made the game turn off the shader when in third-person mode and spectating a mob. I also made F4 into a toggle rather than an instant-off.

Milano

Great, thanks for the fix!

Toggling to 3rd person mode when you are not spectating does also remove shaders though, so that might get in the way of normal shader use, just wanted to mention it. 🙂

Milano

migrated

Unconfirmed

Minecraft 14w05a

Minecraft 14w05b

Retrieved