I paused the game for a moment to change my texture pack, but right after I changed it, the game froze up and wouldn't respond.
I closed it down and restarted it, but it froze up (again). I ignored it for a moment because it freezes sometimes when I start it, but then starts responding again. It didn't respond, but it crashed and closed, then it went back to the launcher which said the following:
---- Minecraft Crash Report ----
// My bad.
Time: 02/02/14 11:35
Description: Registering texture
bqr: Unable to fit: grass_side_snowed - size: 256x256 - Maybe try a lowerresolution resourcepack?
at bqo.c(SourceFile:56)
at bqs.b(SourceFile:203)
at bqs.a(SourceFile:90)
at bqy.a(SourceFile:72)
at bqy.a(SourceFile:61)
at bqy.a(SourceFile:52)
at azi.ad(SourceFile:422)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bqo.c(SourceFile:56)
at bqs.b(SourceFile:203)
at bqs.a(SourceFile:90)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bqs
Stacktrace:
at bqy.a(SourceFile:72)
at bqy.a(SourceFile:61)
at bqy.a(SourceFile:52)
at azi.ad(SourceFile:422)
-- Initialization --
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_20, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 139890072 bytes (133 MB) / 397672448 bytes (379 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2189, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 2.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Silent_Hill_Texture_Pack_256x_1.7.2.zip]
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Related issues
Comments

If you're unable to change your texture pack, delete (
[minecraft/options.txt|http://hopper.minecraft.net/help/finding-minecraft-data-folder]
) and try again.