While I was creating a resource pack, I decided to change the GUI textures for the items to a semi-transparent black (I am using a limited palette).
However, opening the game results in an opaque texture.
The texture pack is provided below.
Linked issues
is duplicated by 1
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Did you unzip it first?

No. Why should I ?

Added fixed version of the resource pack.

Confirmed with fixed resource pack, but don't know if this is a bug (if there is support for semi-transparency in the GUI at all)

The achievement GUI supports semi transparent textures.
Thank you for the fix. I'm not sure why it worked for me and not you guys. It seems like it is partially fixed/changed, as 1.7.10 does not show the creative inventory transparency like in 14w28b.
If you don't mind me asking, what did you change between the two besides adding the _MACOSX folder?

@@unknown: Did I get you right, that you have the partial transparency in the creative inventory in 14w28b ? If so, please attach a screenshot and please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report ([minecraft/crash-reports/crash-<DATE>-client.txt|http://hopper.minecraft.net/help/finding-minecraft-data-folder]
) here.
With my graphics driver / card
OpenGL: AMD Radeon HD 6700 Series GL version 4.4.12967 Compatibility Profile Context 14.200.1004.0, ATI Technologies Inc.
I cannot see the transparency, see my screenshot.
Attached are two screenshots, one of the creative GUI and one of the Chest GUI. I will double check that the chest GUI does indeed have the transparency just to be sure, but right now it is not showing it.
The creative GUI is showing as transparent in both yours and my screenshots. Yours shows the F3 menu through it, mine shows a Villager through it.
Also attached is the requested manual crash report.
I will comment again after I look into the remaining textures.
EDIT: Confirmed the semi-transparencies still do not work with GUIs other than the creative inventory.
Confirmed for 14w30c

Then please set the affected version to 14w30c instead of commenting, that offloads the work from us mods.
Sorry, forgot that part 🙂

NP

I can confirm that this still happens on 1.8.1.
Happens in 1.8.5 as well.
Tested this in 1.8.6, still happens.
Tested in snapshot 15w44b: Still happening
It is possible to enable alpha blending for the top layer of the inventory, but due to how openGL works and how the inventory system is rendered, you will get your transparency computed on top of the dark transparent layer of the background, leading to hard to predict results.
Can still not use your resource pack, cannot select it in the resource pack menu.
Assuming broken resource pack.