What I did:
/summon EntityHorse ~ ~ ~ {Variant:7}
/kill @e[type="EntityHorse"]
What I thought would happen: The invisible horse would die
What happened: The screen turned red
How to reproduce:
/summon EntityHorse ~ ~ ~ {Variant:7}
/kill @e[type="EntityHorse"]
Do that until the screen turns red, it might have to kill some wild horses first.
Duplicate of MC-48954 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.