When launching a Firework Rocket (Item ID:401) without a Firework Star, all guest clients will receive the message:
Connection Lost
End of stream
Steps to reproduce:
1) Start SMP server or open LAN SSP server
2) Have client join server
3) Craft a Firework Rocket using 1 Paper (Item ID:339) and 1 Gunpowder (Item ID:289)
4) Place Firework Rocket on ground
Result:
All guest players (SMP and LAN SSP) within 64 blocks of where the Firework Rocket was placed will be disconnected.
Environment
OS: Windows 7 , 64 bit Build 7601 Service Pack 1
CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 26 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht, tsc, tscinvbit, tscinv
Memory: 4k page, physical 12573780k(7186316k free), swap 25145708k(15941000k free)
vm_info: Java HotSpot(TM) 64-Bit Server VM (23.1-b03) for windows-amd64 JRE (1.7.0_05-b05), built on May 15 2012 18:09:30 by "java_re" with unknown MS VC++:1600
Linked issues
duplicates 1
Comments 4
Duplicate of MC-4715 , please use the search function to see if your bug has already been submitted. Currently over 35% of tickets are being closed as duplicate.
Does the server crash or does it just disconnect the clients?