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MC-50638

Particles for large fall get generated when stopping fall in mid air

When stopping the player from falling in Creative mode, then flying close to a surface and let the player fall again, it generates the particles as if the player never stopped falling.

Steps to reproduce:

Set gamemode to creative
Fly high up
Release the player and wait until he nearly hits the ground
Stop the fall
Do whatever here
Release the player from a height that shouldn't generate fall particles
See how it takes the distance fallen from the previous fall into account when generating the particles.

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Nils Drescher

(Unassigned)

Unconfirmed

Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w10b, Minecraft 14w10c

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