When I scroll down my list of servers, it crashes. How can I fix it? Here's the crash report.
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 3/11/14 7:02 PM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 4602: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bhc.b(SourceFile:155)
at bhc.a(SourceFile:130)
at bbd.a(SourceFile:26)
at bbi.b(SourceFile:382)
at bbi.a(SourceFile:259)
at bgz.a(SourceFile:283)
at bms.b(SourceFile:852)
at azl.ah(SourceFile:784)
at azl.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bhc.b(SourceFile:155)
at bhc.a(SourceFile:130)
at bbd.a(SourceFile:26)
at bbi.b(SourceFile:382)
at bbi.a(SourceFile:259)
at bgz.a(SourceFile:283)
-- Screen render details --
Details:
Screen name: bgz
Mouse location: Scaled: (425, 163). Absolute: (1276, 354)
Screen size: Scaled: (534, 282). Absolute: (1600, 844). Scale factor of 3
Stacktrace:
at bms.b(SourceFile:852)
at azl.ah(SourceFile:784)
at azl.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 103263824 bytes (98 MB) / 236761088 bytes (225 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: Quadro NVS 285/PCI/SSE2 GL version 1.5.3, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because ARB_shader_objects, ARB_vertex_shader, and ARB_fragment_shader are supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
That doesn't happen to me.