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MC-51639

texture gets forced to be on top of wooden logs when custom block model resource packs are being used.

i made myself a nice, simple custom block model for logs, but for some reason it shows the top texture on the sides when facing the x or z direction. i believe i have done everything right, and therefore i choose to blame the game for this. it works fine when the log faces the y direction (up/down).

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"textureFacing": "north"
use this tag to spacify what texture it should show
the "north" here means use the north side texture of the block at it's native position(ex: log without rotation)

"rotation": 90,
and this tag to set rotation of texture
[90] means rotate the texture by 90 degree

and all they work perfect for me
http://i.imgur.com/aAKDJ7f.png

Why was this updated?

We're cleaning up the labels on the tracker. This unfortunately requires updating every issue with the labels we're removing or editing.

sigurd sætherø spangelo

(Unassigned)

Unconfirmed

direction, facing, model, resource-pack, texture, wood

Minecraft 14w11b

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