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MC-51706

Custom Mob Spawners Do Not Spawn Passive Mobs

I was creating custom mob spawners and notice that the hostile mob spawners work as they should while the ones that spawn passive mobs (Ex. Sheep, Cows, Villagers, Wolfs, etc) will not spawn mobs. This worked in 1.7, is this a bug or was this patched up intentionally?

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On a side note, I was using the Set block Command

Please provide the exact command you've used.

/setblock ~ ~ ~ mob_spawner 0 replace {EntityId:Cow}

I also did it with a command block so that it would replace the block once I finished adding these properties

/setblock ~ ~ ~ mob_spawner 0 replace {EntityId:Cow,SpawnRange:4,RequiredPlayerRange:16,SpawnCount:2,MaxNearbyEntities:6,MinSpawnDelay:100,MaxSpawnDelay:100}

Cannot confirm.
A spawner created with

/setblock ~ ~1 ~ minecraft:mob_spawner 0 replace {EntityId:Cow,SpawnPotentials:[{Type:Cow,Weight:1}]}

spawns cows, see screenshot.

Thanks, I wasn't sure at first.

It's because I'm in a mushroom biome... LOL. I discovered it on my own but my game crashed when I placed the block down. Derp. Sorry, this isn't a bug. I thought it was

Jeremy Tunesi

(Unassigned)

Unconfirmed

Minecraft 14w11b

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