When you combine a block with an enchantment with enchanted books while the block is in your hand or on the ground the block does not show the enchated glow to any players. It only glows in your inventory.
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is duplicated by 3
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Blocks in the inventory can still keep that data, so there's no reason they shouldn't be able to glow in your hand.
Blocks in the inventory can still keep that data, so there's no reason they shouldn't be able to glow in your hand.
Well the blocks are rendered differently to regular items. Items use a flat 2D graphic and mask a texture over them, blocks use a 3D representation of the block and therefore they can't reuse the same code to render enchantments. Regardless my main point, these items should be blocked from enchantments and renames for the most-part.
Blocks render as 3D in your inventory and in your hand. However, they only glow in your inventory. Items render in 2D in your inventory, and 3D in your hand and on the ground, and glow in all situations. Armor also glows in its 3D render when equipped, as do blocks worn on the head. I think the block-in-hand thing is just an oversight, considering an enchanted block on a monster's head will glow just as well as it will in your inventory.
And where's the fun in blocking enchantments and renames? It's not even possible to enchant them without creative mode or external editors - it doesn't do any harm to a player in survival, and it can be put to great use in adventure maps.
Confirmed for 14w04b.
Can the ticket please be revised to acknowledge that the blocks also fail to glow in the inventory?
Related to MC-5308
To quote myself:
For all intents and purposes this "works as intended". Blocks can't save the meta-data required to remember names and enchantments. The feature wasn't really intended to be used for those items.