mojira.dev
MC-53500

sea level problems, customized world

there's a few things with the sea level that make changing it not really useful.

1) the actual floor levels don't seem to change with it, meaning setting it to above 63 will always result in endless oceans while below makes the oceans not appear, making this setting pretty useless without a land level to accompany it.

2) setting it to above 127 crashes the game with this error:

java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Unknown Source)
at ayy.a(SourceFile:442)
at od.a(SourceFile:175)
at axr.a(SourceFile:859)
at od.c(SourceFile:104)
at od.d(SourceFile:117)
at aky.b(SourceFile:289)
at aky.f(SourceFile:284)
at aky.c(SourceFile:220)
at aky.d(SourceFile:235)
at aky.b(SourceFile:201)
at ayj.a(SourceFile:68)
at oe.b(SourceFile:637)
at oe.a(SourceFile:595)
at cim.a(SourceFile:80)
at cim.g(SourceFile:110)
at net.minecraft.server.MinecraftServer.run(SourceFile:367)
at mu.run(SourceFile:667)

Linked issues

Comments 2

Is this still a concern in the current Minecraft version 14w30c or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

the crash was fixed.

the first part wasn't as much of a bug as it was an useless feature without the accompanying ground level setting.

but that's probably more of a feature request so i doubt that part applies here, so yeah, it's fixed.

yarrmateys

(Unassigned)

Unconfirmed

Minecraft 14w17a

Minecraft 14w30c

Retrieved