Game crashes on launch with error log in game directory.
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Comments 3
Crash in the native twitch libraries:
Stack: [0x05060000,0x050b0000], sp=0x050af180, free space=316k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C 0xdfd5318a
C [twitchsdk.dll+0xaa9a1]
C [twitchsdk.dll+0x9d815]
C [twitchsdk.dll+0x9dac2]
C [twitchsdk.dll+0x9e10b]
C [SspiCli.dll+0x9da74]
C [wshbth.dll+0x8d1f5]
C [twitchsdk.dll+0x83d38]
C [twitchsdk.dll+0x83ee9]
C [twitchsdk.dll+0x838ca]
C [twitchsdk.dll+0x837b0]
C [twitchsdk.dll+0x45fb6]
C [twitchsdk.dll+0x4570f]
C [twitchsdk.dll+0x1c7ce]
C [twitchsdk.dll+0x2711b]
C [twitchsdk.dll+0x2d24e]
C [twitchsdk.dll+0x2a2ff]
C [twitchsdk.dll+0x7f33]
j tv.twitch.StandardCoreAPI.TTV_Java_Init(Ljava/lang/String;Ljava/lang/String;)Ltv/twitch/ErrorCode;+0
j tv.twitch.StandardCoreAPI.init(Ljava/lang/String;Ljava/lang/String;)Ltv/twitch/ErrorCode;+2
j tv.twitch.Core.initialize(Ljava/lang/String;Ljava/lang/String;)Ltv/twitch/ErrorCode;+55
j cfn.C()Z+33
j cgk.run()V+192
v ~StubRoutines::call_stub
V [jvm.dll+0x13f35a]
V [jvm.dll+0x202c6e]
V [jvm.dll+0x13f525]
V [jvm.dll+0x13f587]
V [jvm.dll+0xeb81f]
V [jvm.dll+0x16059c]
V [jvm.dll+0x160fd7]
V [jvm.dll+0x1a4b79]
C [msvcr100.dll+0x5c556]
C [msvcr100.dll+0x5c600]
C [kernel32.dll+0x13677]
C [ntdll.dll+0x39d42]
C [ntdll.dll+0x39d15]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j tv.twitch.StandardCoreAPI.TTV_Java_Init(Ljava/lang/String;Ljava/lang/String;)Ltv/twitch/ErrorCode;+0
j tv.twitch.StandardCoreAPI.init(Ljava/lang/String;Ljava/lang/String;)Ltv/twitch/ErrorCode;+2
j tv.twitch.Core.initialize(Ljava/lang/String;Ljava/lang/String;)Ltv/twitch/ErrorCode;+55
j cfn.C()Z+33
j cgk.run()V+192
v ~StubRoutines::call_stub
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