Put the summary of the bug you're having here
What I expected to happen was...:
Opening my world in new snapshot
What actually happened was...:
Game crashed upon entering
Steps to Reproduce:
1. opening my world that worked in previous snapshhot
2. Crash report:
--- Minecraft Crash Report ----
// Why is it breaking :(
Time: 30-4-14 13:34
Description: Rendering entity in world
java.lang.NullPointerException: Rendering entity in world
at cce.a(SourceFile:79)
at cce.a(SourceFile:53)
at cce.a(SourceFile:24)
at cbt.a(SourceFile:219)
at cbt.a(SourceFile:199)
at cbt.a(SourceFile:176)
at bxs.a(SourceFile:495)
at bxl.a(SourceFile:1146)
at bxl.b(SourceFile:935)
at bjf.ai(SourceFile:828)
at bjf.f(SourceFile:755)
at net.minecraft.client.main.Main.main(SourceFile:121)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cce.a(SourceFile:79)
at cce.a(SourceFile:53)
at cce.a(SourceFile:24)
-- Entity being rendered --
Details:
Entity Type: ItemFrame (uh)
Entity ID: 231
Entity Name: entity.ItemFrame.name
Entity's Exact location: -483,03, 75,50, 821,50
Entity's Block location: -484,00,75,00,821,00 - World: (-484,75,821), Chunk: (at 12,4,5 in -31,51; contains blocks -496,0,816 to -481,255,831), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023)
Entity's Momentum: 0,00, 0,00, 0,00
Entity's Rider: ~~ERROR~~ NullPointerException: null
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
-- Renderer details --
Details:
Assigned renderer: cce@1d22fa2
Location: 46,86,-40,25,55,81 - World: (46,-41,55), Chunk: (at 14,-3,7 in 2,3; contains blocks 32,0,48 to 47,255,63), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Rotation: 90.0
Delta: 0.52092457
Stacktrace:
at cbt.a(SourceFile:219)
at cbt.a(SourceFile:199)
at cbt.a(SourceFile:176)
at bxs.a(SourceFile:495)
at bxl.a(SourceFile:1146)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bxb['Stevig11'/339, l='MpServer', x=-529,89, y=115,75, z=765,69]]
Chunk stats: MultiplayerChunkCache: 60, 60
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: -562,00,78,00,973,00 - World: (-562,78,973), Chunk: (at 14,4,13 in -36,60; contains blocks -576,0,960 to -561,255,975), Region: (-2,1; contains chunks -64,32 to -33,63, blocks -1024,0,512 to -513,255,1023)
Level time: 4398864 game time, 15000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 24 total; [yb['Cow'/375, l='MpServer', x=-518,25, y=65,00, z=706,50], yn['Squid'/207, l='MpServer', x=-537,97, y=61,56, z=768,16], xy['Bat'/374, l='MpServer', x=-525,58, y=51,00, z=718,59], ya['Chicken'/206, l='MpServer', x=-541,31, y=62,45, z=771,25], yj['Pig'/369, l='MpServer', x=-529,84, y=65,50, z=705,66], uh['entity.ItemFrame.name'/231, l='MpServer', x=-483,03, y=75,50, z=821,50], ya['Chicken'/381, l='MpServer', x=-510,53, y=66,00, z=752,94], uh['entity.ItemFrame.name'/230, l='MpServer', x=-483,03, y=76,50, z=821,50], xy['Bat'/380, l='MpServer', x=-505,68, y=51,36, z=725,30], uh['entity.ItemFrame.name'/229, l='MpServer', x=-483,03, y=77,50, z=821,50], yb['Cow'/382, l='MpServer', x=-490,59, y=65,50, z=765,22], bxb['Stevig11'/339, l='MpServer', x=-529,89, y=115,75, z=765,69], yj['Pig'/357, l='MpServer', x=-579,88, y=65,50, z=704,44], zg['item.item.dyePowder.black'/358, l='MpServer', x=-578,13, y=61,00, z=742,50], yj['Pig'/223, l='MpServer', x=-498,47, y=72,00, z=827,31], zg['item.item.dyePowder.black'/359, l='MpServer', x=-579,56, y=61,00, z=742,03], yj['Pig'/127, l='MpServer', x=-581,94, y=63,00, z=807,97], ya['Chicken'/247, l='MpServer', x=-468,38, y=68,51, z=799,81], xy['Bat'/366, l='MpServer', x=-544,83, y=51,89, z=705,47], xy['Bat'/367, l='MpServer', x=-547,10, y=50,89, z=705,66], yn['Squid'/360, l='MpServer', x=-581,38, y=62,19, z=751,81], yn['Squid'/361, l='MpServer', x=-577,66, y=62,13, z=747,88], yn['Squid'/362, l='MpServer', x=-579,97, y=61,09, z=744,13], yn['Squid'/363, l='MpServer', x=-581,25, y=59,69, z=757,41]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at buw.a(SourceFile:308)
at bjf.b(SourceFile:2069)
at bjf.f(SourceFile:764)
at net.minecraft.client.main.Main.main(SourceFile:121)
-- System Details --
Details:
Minecraft Version: 14w18a
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 23176032 bytes (22 MB) / 208695296 bytes (199 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 14w18a
LWJGL: 2.9.1
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Anisotropic Filtering: On (2)
Comments 8
This is a bug with rendering item frames. Duplicate of MC-54008
Yup, I have the exact same problem as you. Saw that it was something about items frames in the report and I went to see if anyone had the same issue
Yup, I have the exact same problem as you. Saw that it was something about items frames in the report and I went to see if anyone had the same issue
Can confirm. I had a world with item frames in it from 14w17a and it crashed upon me moving my player in the world.
Can confirm. I had a world with item frames in it from 14w17a and it crashed upon me moving my player in the world.
This is a bug with rendering item frames. Duplicate of MC-54008