Use a fast setblock clock to teleport (for example) all the fireballs to you:
tp @e[type=Fireball] @p
It's glitchy, the movement is not smooth, and the teleport only happens every ~0.6 second. Same with snowballs, arrows, and wither skulls.
It works fine with non-projectile entities:
tp @e[type=Bat] @p
This video shows the bug:
https://www.youtube.com/watch?v=tcsokZxLYB8
EDIT: Setting the wither skull's velocity with this command is also glitchy (not with Fireballs):
summon WitherSkull ~ ~ ~ {direction:[0.0,1.0,0.0],Motion:[0.0,1.0,0.0]}
Related issues
Comments

Could you add a video? It's probably related.
Confirmed for 1.8.1. Also happens with fireworks.
Confirmed in 1.8.2-pre6. Relates to MC-44823.

Is this still an issue in the current Minecraft Snapshot 15w49b or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Still happens in 15w49b.
Any reason why this will not be fixed?
Confirmed for 14w21b
also with falling sand
Maybe relates to: MC-48106