When mounting (right clicking) a horse, the player's rotation (crosshair) matches that of the horse's head. Instead, the player's rotation should stay the same. Could create a lot of potential for mapmakers that would like to enable right-clicking in their adventure maps (for example right-clickable fireball launchers, spawn eggs and 'guns') by using invisible horses and teleportation. Also a minor change to survival to make horses more smooth. Thanks!
Comments 3
Also a duplicate of MC-49500
nope blah. that's completely different. the poster on this report says the player IS facing the same way as the horse whereas MC-49950 says the player ISN'T facing the same way as the horse.
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