---- Minecraft Crash Report ----
// Don't do that.
Time: 6/1/14 5:47 PM
Description: Registering texture
bsk: Unable to fit: wool_colored_yellow - size: 256x256 - Maybe try a lowerresolution resourcepack?
at bsh.c(SourceFile:56)
at bsl.b(SourceFile:203)
at bsl.a(SourceFile:90)
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsh.c(SourceFile:56)
at bsl.b(SourceFile:203)
at bsl.a(SourceFile:90)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 41696160 bytes (39 MB) / 127471616 bytes (121 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Detailed Realism 256x v4.5]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)