mojira.dev
MC-56724

World generation errors unreliable

This bug causes some trees of the world to be generated only on the X or Z coordinate of the tree trunk. I have played around with the new parameters like biome size and ore generation etc... which may cause the bug. I have seen it most often on single trees in the plains biome but also on hilly forest.

What I expected to happen was...:
Trees would be generated completely, 3D

What actually happened was...:
Trees are only generated on either one X-Axis value or on only one Z-Axis. It is only the X/Z value of the trunk, which makes it look 2D.

Steps to Reproduce:
1. Change the world settings to non-default, fore more of this trees.
2. Let the world generate move around and look for this trees, most frequently on areas with very rare trees (plains, etc)

Linked issues

Comments 4

MISTAKE PLEASE READ!!!!!!! Im iswing Java Version 7 Update 60!!

Please provide the custom preset string, the seed and coordinates of that issue.

Seed: 9179670898868024997
Page 1:
Biome Size: 6, everything to yes, except Lava oceans, all values +2, except: river-Size=3, all biomes.
Page: for all: spawn min and max height=default;
Always: spawn size+2, spawn tries: +3
Page 3+4 left by default.

Village: x=-278,y~70,z=103
One dungeon I've noted down: x=-7,y~40-45,z=278
Missing chunks were at: x=183,z=226, x=103,z=-4; x=-108,z=-38
There were more which I sadly didn't note down at first.

Tree problem was in the trees near the plains and on the plains biome everywhere between the first missing chunk (X=183, Z=226) and the village (x=-278,y~70,z=103). Also in the forest biome there were rare occurrings of this problem but on the plains I needed several attempts for the trees. Hope I could help

Merged all 3 issues to one since common cause

Torben

(Unassigned)

Unconfirmed

Minecraft 14w21b

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