Previously, when a redstone lamp or fence gate was toggled it would cause a block update (i was attempting to use it to update a piston for redstone purposes), but in the latest snapshot it does not. Regardless of whether this is a "fix" or a bug, a vast proportion of redstone contraptions use this functionality and if it is removed then they will all be completely broken. It would be a shame if the "Redstone update" broke the vast majority of redstone made since 1.2.
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And no, they shouldn't add a block, as the BUD isn't only a switch. Heres a vid that explains the fully potential of BUDs and why they should stay(in their current form, not as an block): http://www.youtube.com/watch?v=QYe_xe7SNKY
Even if they did add an official BUD, this kind of (hopefully) bug would make them much harder to use. For people who actually mind the quasi-connectivity problems, these not causing updates makes them more difficult to deal with.
I would like to add, that this is also the case for growth of crops.
For example wheat growing does not cause block updates as it should.
If a sheep eats a grass block and turns the block into dirt, the server doesn't fire a block update.
Please add the flag for block update to the responsible eating grass AI to fix this.
Thanks.
strage that sheep eating grass doesnt cause a block update but grass dying from having something on top of it does
Confirmed.