/summon FallingSand ~ ~ ~ {TileID:minecraft:stone,Time:1} - summons regular stone
/summon FallingSand ~ ~ ~ {TileID:1,Time:1} - summons falling stone
Help is appreciated, I'm working on a map.
/summon FallingSand ~ ~ ~ {TileID:minecraft:stone,Time:1} - summons regular stone
/summon FallingSand ~ ~ ~ {TileID:1,Time:1} - summons falling stone
Help is appreciated, I'm working on a map.
Use
Block:
instead ofTileID: