ive reset our map a couple times now, but it always starts eventually getting to the point it eventually crashes completely an wont stay up an always with the same error displayed on console
[23:16:36] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.NoClassDefFoundError: Could not initialize class b
at ud.f(SourceFile:1156) ~inecraft_server.jar:?]
at uj.a(SourceFile:157) ~inecraft_server.jar:?]
at azn.a(SourceFile:329) ~inecraft_server.jar:?]
at azn.a(SourceFile:94) ~inecraft_server.jar:?]
at azn.a(SourceFile:82) ~inecraft_server.jar:?]
at ou.e(SourceFile:130) ~inecraft_server.jar:?]
at ou.c(SourceFile:81) ~inecraft_server.jar:?]
at ot.<init>(SourceFile:36) ~inecraft_server.jar:?]
at os.a(SourceFile:228) ~inecraft_server.jar:?]
at os.a(SourceFile:265) ~inecraft_server.jar:?]
at qi.a(SourceFile:226) ~inecraft_server.jar:?]
at qi.c(SourceFile:278) ~inecraft_server.jar:?]
at qi.a(SourceFile:133) ~inecraft_server.jar:?]
at po.b(SourceFile:86) ~inecraft_server.jar:?]
at po.c(SourceFile:52) ~inecraft_server.jar:?]
at ft.a(SourceFile:167) ~inecraft_server.jar:?]
at pd.c(SourceFile:135) ~inecraft_server.jar:?]
at net.minecraft.server.MinecraftServer.x(SourceFile:600) ~inecraft_server.jar:?]
at nu.x(SourceFile:284) ~inecraft_server.jar:?]
at net.minecraft.server.MinecraftServer.w(SourceFile:510) ~inecraft_server.jar:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:426) inecraft_server.jar:?]
at java.lang.Thread.run(Unknown Source) [?:1.7.0_01]
Unf it dosent produce a Crash report so the above is all i have to go on.
Linked issues
duplicates 1
Comments 7
Why is this occuring though/what is causing it to occur IF its going to be marked as invalid as its a re-occuring thing
Its mostly caused by the game being initialized, but here are some other causes:
Updating screen events (MC-37431)
Unexpected error, which is what you're experiencing (MC-29885)
Rendering screen (MC-29001)
Ticking screen (MC-32036)
Starting integrated server (MC-37420)
Registering texture (MC-30333)
Going to dig into some more.
From various testing, ive discovered that the crash was occuring due to the Setblock redstone clock we had running..
The way it was set was, on a hopper timer u had a command block to set a redstone block at a specific location which would then activate a setblock to change diorite to redstoneblock and at the same time change the redstone block back to diorite
Sadly after multiple map resets with the various snapshot versions, this issue is still occuring and we've done about as much testing as humanly possible to work out whats causing this an coming up blank.
Crash report shows
As far as I know, based on other reports with this, this is automatically invalid.