Steps to reproduce
Generate a world using the Debug world type
/tp to x=0 z=1496
You will notice that in each of the rows of blocks there are 8 brewing standsOpen F3, look at one of the brewing stand and look at the info on the right hand side of your screen
You will notice that all the brewing stands show the following info:
Block: minecraft:brewing_stand/0
has_bottle_0: false
has_bottle_1: false
has_bottle_2: false
The point of this world type is that all possible blocks (in other words, every possible id and data value) are generated in each row, but in a row, brewing stands generate 8 times despite being exactly identical.
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Comments 6
A block update causes the bottles to appear. Top row is what it's supposed to look like, bottom is how it generates. (screenshot with the brown arm)
ah ok, so would this still count as a bug or... should i just update the description to say thats only when re-entering a world that the brewing stands which DO have data values >0 turn into regular brewing stands, seems a bit long, also, is this a problem with debug mode or is it affecting all world types??
I think it's a bug, but that's up to the moderators to decide, they can make changes to the title if needed.
Could be a duplicate of MC-58102
Seems like the brewing stands that are supposed to generate with bottles doesn't