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MC-60556

Crash when generating chunks containing Strongholds

World was created in 14w26c, then loaded into 14w27b. When moving to un-generated chunks that contain one of the 3 world strongholds, the game crashes. Reloading the game will continue to crash in the area until the stronghold has been completely generated.

After reloading, and once crashing has ceased, the generated stronghold will appear to contain doors (both wooden and iron) that aren't really there. Pressing the button on a wall or placing a torch in front of the doors will result in the door disappearing.

Description: Exception while updating neighbours
java.lang.IllegalArgumentException: Cannot get property azh{name=half, clazz=class aqo, values=[upper, lower]} as it does not exist!
	at ayx.b(SourceFile:120)
	at aqn.a(SourceFile:156)
	at aqn.a(SourceFile:163)
	at amp.e(SourceFile:470)
	at amp.d(SourceFile:434)
	at amp.c(SourceFile:405)
...
-- Block being updated --
Details:
	Source block type: ID #0 (tile.air // aon)
	Block: minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]

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Jason

This could be a duplicate of MC-60193

kumasasa

At least related.

kumasasa

Is this still an issue in 14w28b ?

Jason

Testing out 2 new worlds in 14w28b, this no longer seems to be an issue.

kumasasa

Ok, thanks.

Jason

(Unassigned)

Community Consensus

Minecraft 14w27b

Minecraft 14w28b

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