mojira.dev
MC-60726

Curing a zombie villager - Unexpected side effect: additional apple consumed by player

When curing a zombie villager, an unexpected side effect occurs that causes the player to consume an additional golden apple.

To reproduce (In survival mode):
1. Find a zombie villager to cure
2. Throw a splash potion of weakness
3. With more than 1 golden apples in the selected inventory slot right click the zombie with the golden apple and immediately release the right-click key.

Note:

  • The zombie will begin to shiver and the curing effect is applied to the zombie indicating he is curing.

  • A second apple in the inventory bar is consumed by the player although the right-click was immediately released.

  • The absorption effect is applied to the player indicating a second apple from the inventory was consumed.

  • No 'eating' animations were played by the player to indicate the second apple was being eaten.

Expected results:

  • I did not expect the player to consume the second apple in the inventory.

Workaround:

  • Only hold one golden apple in the selected inventory slot when curing a zombie villager.

See attached screenshots: Notice before right clicking on the zombie with the apple there are 3 golden apples. After right clicking on the zombie, there is 1 golden apples.

Related issues

Attachments

Comments

migrated
[media][media]
kumasasa

This is MC-849

migrated

(Unassigned)

Unconfirmed

Minecraft 14w27b

Retrieved