When summoning mobs with the /summon command like this:
/summon MobName ~ ~ ~ {Attributes:[{Name:generic.movementSpeed,Base:0}]}
different things happen.
Mobs who ignore it:
Bats
LavaSlimes
EnderDragons
Guardians
Ghasts
Squids (if in water)
Mobs who will swim up in water:
Cows
Pigs
Sheeps
Mushrooms
Villagers
Wolfs
Pigmen
Creepers
Skeletons
Witches
Zombies
Rabbits
Endermen (if invulnerable)
Withers will slowly come down to ground if flying.
All the other mobs behave as expected: they don't move at all.
Related issues
duplicates
Comments


Why is this a duplicate? MC-37516 is discribing this for a player and with items!?

Hello are you sure this is a duplicate?

...okay, I'm sorry. This is still a duplicate, but of MC-33110
Duplicate of MC-37516If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.