After playing for some time I get this exception:
[14:45:31 INFO]: Client> Exception in thread "Chunk Renderer 1" u: Tesselating block model
[14:45:31 INFO]: Client> at cjc.a(SourceFile:81)
[14:45:31 INFO]: Client> at cma.b(SourceFile:176)
[14:45:31 INFO]: Client> at clv.a(SourceFile:63)
[14:45:31 INFO]: Client> at clv.run(SourceFile:45)
[14:45:31 INFO]: Client> at java.lang.Thread.run(Unknown Source)
[14:45:31 INFO]: Client> Caused by: java.lang.IndexOutOfBoundsException: Index: 1, Size: 0
[14:45:31 INFO]: Client> at java.util.ArrayList.rangeCheck(Unknown Source)
[14:45:31 INFO]: Client> at java.util.ArrayList.get(Unknown Source)
[14:45:31 INFO]: Client> at crx.b(SourceFile:88)
[14:45:31 INFO]: Client> at cgp.a(SourceFile:156)
[14:45:31 INFO]: Client> at cje.a(SourceFile:139)
[14:45:31 INFO]: Client> at cje.a(SourceFile:74)
[14:45:31 INFO]: Client> at cje.a(SourceFile:43)
[14:45:31 INFO]: Client> at cje.a(SourceFile:35)
[14:45:31 INFO]: Client> at cjc.a(SourceFile:68)
[14:45:31 INFO]: Client> ... 4 more
After it happens, any action that will force chunks to reload (changing dimensions, draw distance, F3 + A) makes all chunks completely invisible. Restarting the game solves the problem.
Linked issues
duplicates 1
Comments 6
MC-62166 doesn't throw exception.
it also isn't mentioning it doesn't, both share same symptons, no visual block updates anymore, you got that, but then you reload the world, since the game doesn't show block updates then, no world is visible, so, it is the same
After some observation it seems that invisible world isn't exactly related to this error, but nonetheless it shows up from time to time. Sometime instead of
[14:45:31 INFO]: Client> Exception in thread "Chunk Renderer 1" u: Tesselating block model
there is
[14:45:31 INFO]: Client> Exception in thread "Chunk Renderer 0" u: Tesselating block model
if I get the eroor, then MC-62166 happens, then when reloading the world in any way then, this happens
relates to if not duplicate of MC-62166