The game seems to crash whenever the render distance has been switched (too fast, maybe?). Moving the render distance "bar" with the mouse will freeze the game for a few seconds and ultimately crash it. Also, it only seems to happen when in a game. Being on the main menu does not crash the game, so it could be assumed it's a problem related to chunk loading upon render distance switching.
Error Log below
Environment
Assuming this is circumstances, seems to happen at any time you switch the render.
Linked issues
Comments 2
Duplicate of MC-62980 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.