mojira.dev
MC-63346

lighting error at heights Multiples of 16

The fix of MC-7508 flips the Bug to the upper Side.
And introduces a new one were the blocks on the ground wrongly light up and stays lit up:
https://www.youtube.com/watch?v=VAht6IisnQw

REPRODUCE
1: load the attached world (mirrored at http://www.mediafire.com/download/tekwe91j8zfeocb )
2: Fly under the platform. Watch the shadow disappear. This only happens with platforms at level 15, 31, 47, 63, etc,

CONFIRM FROM SCRATCH
1: start a flat world.
2: Build a large 1 block thick platform at y level 31 (or 15 or 63)
3: exit.
4: Load world again. fly under the platform. Shadow from the platform disappears as the lighting is updated based on the heightmap (which does not see the platform)

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Looks like it might have been fixed in 14w31a - I've tried my own test world and the one attached and cannot reproduce. I'll try from scratch as well - but can anyone else confirm the status in 14w31a released today?

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Looks like it might have been fixed in 14w31a - I've tried my own test world and the one attached and cannot reproduce. I'll try from scratch as well - but can anyone else confirm the status in 14w31a released today?

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(Unassigned)

Unconfirmed

chunk-boundary, lighting, rendering, shadow

Minecraft 14w30a, Minecraft 14w30b

Minecraft 14w33c

Retrieved