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MC-64754

Blocks with different damage values stack when obtained as items if there are no default variants of the block

Blocks with no damage value variants obtained as items stack in the first available stack, even if they have a different damage value.

If you use a damage value of 1 first, they all stack using a missing model.

Steps to reproduce:

  1. Give yourself a brown mushroom block using /give @p brown_mushroom_block 1 1

  2. Notice it appears as a purple and black checkerboard.

  3. Give yourself a brown mushroom block using /give @p brown_mushroom_block 1 0

  4. Notice it stacks, and has the missing model

  5. Clear your inventory

  6. Give yourself a brown mushroom block using /give @p brown_mushroom_block 1 0

  7. Notice it looks fine

  8. Give yourself a brown mushroom block using /give @p brown_mushroom_block 1 1

  9. Notice it stacks and looks fine

Linked issues

Attachments

Comments 5

Sonicwave

Confirmed. When you type /give @p brown_mushroom_block 1 1, notice that the missing texture item flashes briefly in front of your face.

user-f2760

sounds intended, as it is not a supported data value, and you aren't supposed to get them in your inventory

marcono1234

Relates to: MC-57332

KnightMiner

@FVbico
Yes, it is likely caused by an unsupported value, and I would not argue with a resolution of either "Works as intended" or "Won't fix" from Mojang. The main thing is the behavior is inconsistent with other items, allowing incorrect damage values, but still stacking them with correct ones when obtained as items.

KingSupernova

Relates to MC-47596.

KnightMiner

Erik Broes

Community Consensus

Minecraft 14w31a, Minecraft 14w32a, Minecraft 14w32b, Minecraft 14w32c, Minecraft 14w32d, ..., Minecraft 15w46a, Minecraft 15w47b, Minecraft 15w49b, Minecraft 15w51a, Minecraft 15w51b

Retrieved