What I expected to happen was...:
I expected the comparator to activate for 1 game tick as it got a 1 game
tick long pulse.
What actually happened was...:
The comparator didn't react to the pulse at all.
To reproduece:
Build what's in the picture 😛
The piston monostable will output a 1 game tick long pulse into the comparator.
Linked issues
Attachments
Comments 3
You're thinking of something different 😉
Duplicate of MC-6047.
Right-click that comparator and that bug would be enabled.