The block IDs chosen for the new blocks, Dark Oak Fence, Acacia Fence, Dark Oak Fence Gate, and Acacia Fence Gate cause inconsistent sorting by block ID (i.e., the way blocks are sorted for display in the creative inventory UIs).
I am having a little trouble putting it into words at the moment, but the issue should be apparent with the following visual representation:
Let O = oak, S = spruce, B = birch,
J = jungle, A = acacia, D = dark oak.
Planks: OSBJAD
Log: OSBJAD
Stairs: OSBJAD
Slab: OSBJAD
Fence: OSBJDA
Gate: OSBJDA
Door: OSBJAD
Screenshots illustrating this inconsistency are attached. It is most evident in the Redstone tab, and is the first place I took notice of it.
Will it matter when block IDs are more fully phased out? Probably not. But an easy tweak of a few block IDs before 1.8 is released will keep the Redstone creative tab from looking as stupid, at least. 😛
Recommended fix (do both of the following):
Swap the block IDs of Dark Oak Fence and Acacia Fence such that Acacia precedes Dark Oak.
Swap the block IDs of Dark Oak Fence Gate and Acacia Fence Gate such that Acacia precedes Dark Oak.
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Paul: That has to do with the items/blocks being ordered by ID number. There are two main groups of ID numbers: blocks and items. For the most part, each time a new block or item was added, It'd be given the next free ID number in its group. Because fences were added without thinking ahead to the possibility that people would want to have different colored fences, no extra block IDs were reserved following the fence block ID. This is reasonable and understandable. It just makes it look kinda crappy when enumerating blocks by block ID. 😛
It's one reason that abstracting away the use of block and item ID numbers is the right thing to do. I'd imagine that ultimately there will be some added sophistication to the classification system presently in use, one which will also give a natural order for blocks of similar types. This would replace the current method of enumerating all blocks and items in one of several broad categories (the creative inventory tabs) by ID – more or less chronological.
This would render my quibble over the current assignments of the Dark Oak and Acacia Fences and Fence Gates moot, but unless such a sophisticated ordering system is being added at the same time that these new blocks are being added, why not keep things consistent?
Ahhh my bug report is so petty and insignificant. *shakes head* But but but – someone had to point it out! For the obsessive compulsives among us!
Something I noticed. The oak fence type is not grouped with the other fence types, instead it's up with the silverfish blocks.