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MC-68951

Multiple player entities, when trying to reconnect get a ReadTimeoutException caused by the duplicated player entities

What I expected to happen was...:
Connect to server without problems.

What actually happened was...:
Your player is duplicated and you have to wait for your duped player to leave before it is possible to reconnect, or else you get a ReadTimeOut exception

Steps to Reproduce:
1. Connect to Server, then leave
2. Attempt to reconnect
3. Get an error, and you have to wait for the duped players to leave before reconnecting

Seems to only do it in Multiplayer

Related issues

Comments

migrated

Unfixable. MC-37586

migrated

(Unassigned)

Unconfirmed

Minecraft 1.8-pre1

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