They move when the character turns/moves, but freeze when Steve is still. These have appeared in the last few snapshots, I'm not quite sure when they started. It looks like white noise.
Environment
Windows 8.1-Asus K55N DS81
AMD A8-4500 APU with Radeon Graphics
12 GB RAM, 2 GB Allotted to Minecraft
Java 8 U20 - 64bit
Dupe of MC-1794